ConvAgendaItemclass
A “conversational” agenda item. This type of item is ready to execute only when the actor hasn’t engaged in conversation during the same turn. This type of item is ideal for situations where we want the actor to pursue a conversational topic, because we won’t initiate the action until we get a turn where the player didn’t directly talk to us.
class
ConvAgendaItem
:
AgendaItem
Superclass Tree (in declaration order)
ConvAgendaItem
AgendaItem
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from AgendaItem
:
agendaOrder
initiallyActive
isDone
Summary of Methods
Inherited from AgendaItem
:
execute
getActor
invokeItem
resetItem
Properties
isReady
OVERRIDDEN
no description available
otherActor
The actor we’re planning to address - by default, this is the PC. If the conversational overture will be directed to another NPC, you can specify that other actor here.
Methods
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3