ConvAgendaItemclass

actor.t[5608]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

A “conversational” agenda item. This type of item is ready to execute only when the actor hasn’t engaged in conversation during the same turn. This type of item is ideal for situations where we want the actor to pursue a conversational topic, because we won’t initiate the action until we get a turn where the player didn’t directly talk to us.

class ConvAgendaItem :   AgendaItem

Superclass Tree   (in declaration order)

ConvAgendaItem
AgendaItem
`                 object`

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

isReady otherActor

Inherited from AgendaItem :
agendaOrder initiallyActive isDone

Summary of Methods  

Inherited from AgendaItem :
execute getActor invokeItem resetItem

Properties  

isReadyOVERRIDDEN

actor.t[5609]

no description available

otherActor

actor.t[5618]

The actor we’re planning to address - by default, this is the PC. If the conversational overture will be directed to another NPC, you can specify that other actor here.

Methods  

(none)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3