FinishTypeclass
FinishType objects are used in finishGameMsg() to indicate what kind of game-over message to display. We provide a couple of standard objects for the most common cases.
class
FinishType
: object
Superclass Tree (in declaration order)
FinishType
` object`
Subclass Tree
(none)
Global Objects
ftDeath
ftFailure
ftGameOver
ftVictory
Summary of Properties
Summary of Methods
(none)
Properties
finishMsg
the finishing message, as a string or library message property
Methods
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3