GameIDclass
Base class for the game’s module ID. This merely sets the listing order to 1 so that the game’s credit is listed first. Normally, exactly one GameID object, called ‘versionInfo’, is defined in a game, to provide the game’s identifying information.
Note that this class is based on GameInfoModuleID, so the library will automatically write out a gameinfo.txt file based on this object’s settings. For full GameInfo data, the game should minimally define the following properties (see GameInfoModuleID and ModuleID for details on these properties):
IFID - a random 32-digit hex number to uniquely identify the game;
you can generate one at http://www.tads.org/ifidgen/ifidgen
name - the name of the game
byline - the main author credit: “by so and so”
htmlByline - the main author credit as an HTML fragment
authorEmail - the authors’ names and email addresses (in GameInfo
format)
desc - a short blurb describing the game, in plain text format
htmlDesc - the descriptive blurb as an HTML ragment
version - the game’s version string
In addition, you can override the following settings if you don’t like the defaults inherited from GameInfoModuleID:
releaseDate - the release date string (YYYY-MM-DD)
licenseType - freeware, shareware, etc.
copyingRules - summary rules on copying
presentationProfile - Multimedia, Plain Text
class
GameID
:
GameInfoModuleID
Superclass Tree (in declaration order)
GameID
GameInfoModuleID
MetadataModuleID
ModuleID
` object
[
PreinitObject](../object/PreinitObject.html)
[
ModuleExecObject](../object/ModuleExecObject.html)
object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from GameInfoModuleID
:
authorEmail
copyingRules
desc
execAfterMe
firstPublished
forgivenessLevel
gameInfoFilename
gameUrl
genreName
headline
htmlDesc
IFID
languageCode
licenseType
metadataKeys
presentationProfile
releaseDate
seriesName
seriesNumber
Inherited from ModuleID
:
byline
htmlByline
name
version
Inherited from ModuleExecObject
:
execBeforeMe
hasInitialized_
isDoingExec_
isExecuted_
Summary of Methods
Inherited from GameInfoModuleID
:
execute
getGameInfoToday
writeMetadataFile
Inherited from ModuleID
:
getModuleList
showAbout
Inherited from ModuleExecObject
:
_execute
classExec
Properties
listingOrder
OVERRIDDEN
always list the game’s credits before any library credits
Methods
showCredit ( )
OVERRIDDEN
Show the game’s credits. By default, we’ll just show our name and by-line.
Typically, authors will want to override this to display the full credits for the game. Most authors like to show the author or authors, along with notes of thanks to important contributors.
Note that libraries generally will not show anything automatically in the credits, to allow the author full control over the formatting of the credits. Authors are encouraged to give credit where it’s due for any libraries they use.
showVersion ( )
OVERRIDDEN
show a blank line after the game’s version information, to make it stand apart from the list of library and VM version numbers
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3