Materialclass

sense.t[21]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

Material: the base class for library objects that specify the way senses pass through objects.

class Material :   object

Superclass Tree   (in declaration order)

Material
`         object`

Subclass Tree  

(none)

Global Objects  

adventium coarseMesh fineMesh glass paper

Summary of Properties  

hearThru seeThru smellThru touchThru

Summary of Methods  

senseThru

Properties  

hearThru

sense.t[41]

no description available

seeThru

sense.t[40]

For each sense, each material must define an appropriate xxxThru property that returns the transparency level for that sense through the material. Any xxxThru property not defined in an individual material defaults to opaque.

smellThru

sense.t[42]

no description available

touchThru

sense.t[43]

no description available

Methods  

senseThru (sense)

sense.t[28]

Determine how a sense passes through the material. We’ll return a transparency level. (Individual materials should not need to override this method, since it simply dispatches to the various xxxThru methods.)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3