MultiObjectAnnouncementclass
Multiple-object announcement. When the player applies a single command to a series of objects (as in “take the book and the folder” or “take all”), we’ll show one of these announcements for each object, just before we execute the command for that object. This announcement usually just shows the object’s name plus suitable punctuation (in English, a colon), and helps the player see which results go with which objects.
class
MultiObjectAnnouncement
:
CommandAnnouncement
Superclass Tree (in declaration order)
MultiObjectAnnouncement
CommandAnnouncement
CommandReport
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from CommandAnnouncement
:
messageText_
Inherited from CommandReport
:
action_
isFailure
isQuestion
iter_
Summary of Methods
Inherited from CommandAnnouncement
:
getMessageText
showMessage
Inherited from CommandReport
:
getAction
isActionImplicit
isActionNestedIn
isPartOf
setAction
Properties
messageProp_
OVERRIDDEN
show the announceMultiActionObject message
Methods
construct (preCalcMsg, obj, whichObj, action)
OVERRIDDEN
no description available
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3