PendingCommandMarkerclass
A pending command marker. This is not an actual pending command; rather, it’s just a queue marker. We sometimes want to synchronize some other activity with an actor’s progress through its command queue; for example, we might want one actor to wait until another actor has executed a particular pending action. These markers can be used for this kind of synchronization; they move through the queue like ordinary pending commands, so we can tell if an actor has reached a particular command by observing the marker’s progress through the queue.
class
PendingCommandMarker
:
PendingCommandInfo
Superclass Tree (in declaration order)
PendingCommandMarker
PendingCommandInfo
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from PendingCommandInfo
:
issuer_
startOfSentence_
Summary of Methods
Inherited from PendingCommandInfo
:
construct
executePending
Properties
hasCommand
OVERRIDDEN
I have no command to execute
Methods
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3