PreSaveObjectclass

actions.t[183]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

PreSaveObject - every instance of this class is notified, via its execute() method, just before we save the game. This uses the ModuleExecObject framework, so the sequencing lists (execBeforeMe, execAfterMe) can be used to control relative ordering of execution among instances.

class PreSaveObject :   ModuleExecObject

Superclass Tree   (in declaration order)

PreSaveObject
ModuleExecObject
`                 object`

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

Inherited from ModuleExecObject :
execAfterMe execBeforeMe hasInitialized_ isDoingExec_ isExecuted_

Summary of Methods  

Inherited from ModuleExecObject :
_execute classExec execute

Properties  

(none)

Methods  

(none)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3