TravelPushableclass
A “TravelPushable” is an object that can’t be taken, but can be moved from one location to another via commands of the form “push obj dir,” “push obj through passage,” and the like.
TravelPushables tend to be rather rare, and we expect that instances will almost always be special cases that require additional specialized code. This is therefore only a general framework for pushability.
class
TravelPushable
:
Immovable
Superclass Tree (in declaration order)
TravelPushable
Immovable
NonPortable
Thing
VocabObject
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
cannotMoveMsg
cannotPutMsg
cannotTakeMsg
pushTravelerClass
Inherited from NonPortable
:
bulk
contentsListed
isListed
isListedInContents
isListedInInventory
weight
Inherited from Thing
:
actorInAName
actorInName
actorInPrep
actorIntoName
actorOutOfName
actorOutOfPrep
aDisambigName
allStates
aName
brightness
canBeHeard
canBeSeen
canBeSmelled
canBeTouched
canMatchHer
canMatchHim
canMatchIt
canMatchThem
circularlyInMessage
collectiveGroup
collectiveGroups
contents
contentsListedInExamine
contentsListedSeparately
contentsLister
descContentsLister
described
disambigEquivName
disambigName
distantDesc
distantInitSpecialDesc
distantSpecialDesc
distinguishers
dummyName
effectiveFollowLocation
equivalenceKey
equivalentGrouper
equivalentGrouperClass
equivalentGrouperTable
esEndingPat
explicitVisualSenseInfo
getState
globalParamName
holdingIndex
iesEndingPat
initDesc
initNominalRoomPartLocation
initSpecialDesc
inlineContentsLister
isEquivalent
isHer
isHim
isInInitState
isKnown
isLikelyCommandTarget
isListedAboardVehicle
isMassNoun
isPlural
isProperName
isQualifiedName
isThingConstructed
isTopLevel
listName
listWith
location
lookInLister
moved
name
nameDoes
nameSays
nameSees
notTravelReadyMsg
objectNotifyList
objInPrep
obscuredInitSpecialDesc
obscuredSpecialDesc
owner
patElevenEighteen
patIsAlpha
patLeadingTagOrQuote
patOfPhrase
patOneLetterAnWord
patOneLetterWord
patSingleApostropheS
patTagOrQuoteChar
patUpperOrDigit
patVowelY
pluralDisambigName
pluralName
pronounSelector
roomDarkName
roomLocation
roomName
seen
sightPresence
sightSize
smellPresence
smellSize
soundPresence
soundSize
specialContentsLister
specialDesc
specialDescBeforeContents
specialDescListWith
specialDescOrder
specialNominalRoomPartLocation
suppressAutoSeen
takeFromNotInMessage
theDisambigName
theName
theNamePossNoun
tmpAmbient_
tmpAmbientFill_
tmpAmbientWithin_
tmpFillMedium_
tmpObstructor_
tmpObstructorWithin_
tmpPathIsIn_
tmpTrans_
tmpTransWithin_
touchPresence
touchSize
verbCan
verbCannot
verbCant
verbEndingSD
verbEndingSEd
verbEndingSMessageBuilder_
verbMust
verbToCome
verbToDo
verbToGo
verbToLeave
verbToSay
verbToSee
verbWill
verbWont
Inherited from VocabObject
:
canResolvePossessive
disambigPromptOrder
pluralOrder
vocabLikelihood
vocabWords
weakTokens
Summary of Methods
beforeMovePushable
canPushTravelVia
describeMovePushable
dobjFor(PushTravel)
explainNoPushTravelVia
movePushable
Inherited from Immovable
:
dobjFor(Drop)
dobjFor(Move)
dobjFor(MoveTo)
dobjFor(MoveWith)
dobjFor(Pull)
dobjFor(Push)
dobjFor(PutBehind)
dobjFor(PutIn)
dobjFor(PutOn)
dobjFor(PutUnder)
dobjFor(Take)
dobjFor(ThrowAt)
dobjFor(ThrowDir)
dobjFor(Turn)
Inherited from NonPortable
:
contentsInFixedIn
dobjFor(Examine)
dobjFor(ShowTo)
isHeldBy
meetsObjHeld
Inherited from Thing
:
acceptCommand
addAllContents
addDirectConnections
addObjectNotifyItem
addToContents
addToSenseInfoTable
adjustLookAroundTable
adjustThrowDestination
afterAction
afterTravel
allContents
aNameFrom
aNameObj
aNameOwnerLoc
announceDefaultObject
appendHeldContents
atmosphereList
baseMoveInto
basicExamine
basicExamineFeel
basicExamineListen
basicExamineSmell
basicExamineTaste
beforeAction
beforeTravel
buildContainmentPaths
cacheAmbientInfo
cacheSenseInfo
cacheSensePath
canBeHeardBy
canBeSeenBy
canBeSensed
canBeSmelledBy
canBeTouchedBy
canDetailsBeSensed
canHear
canMatchPronounType
canMoveViaPath
cannotGoShowExits
cannotReachObject
cannotSeeSmellSource
cannotSeeSoundSource
canOwn
canSee
canSmell
canThrowViaPath
canTouch
canTouchViaPath
checkActorOutOfNested
checkBulkChange
checkBulkChangeWithin
checkMoveViaPath
checkStagingLocation
checkThrowViaPath
checkTouchViaPath
checkTravelerDirectlyInRoom
childInName
childInNameGen
childInNameWithOwner
childInRemoteName
clearSenseInfo
cloneForMultiInstanceContents
cloneMultiInstanceContents
conjugateRegularVerb
connectionTable
construct
countDisambigName
countListName
countName
countNameFrom
countNameOwnerLoc
darkRoomContentsLister
defaultDistantDesc
defaultObscuredDesc
desc
directionForConnector
distantSmellDesc
distantSoundDesc
dobjFor(AskAbout)
dobjFor(AskFor)
dobjFor(AskVague)
dobjFor(AttachTo)
dobjFor(Attack)
dobjFor(AttackWith)
dobjFor(Board)
dobjFor(Break)
dobjFor(Burn)
dobjFor(BurnWith)
dobjFor(Clean)
dobjFor(CleanWith)
dobjFor(Climb)
dobjFor(ClimbDown)
dobjFor(ClimbUp)
dobjFor(Close)
dobjFor(Consult)
dobjFor(ConsultAbout)
dobjFor(CutWith)
dobjFor(Detach)
dobjFor(DetachFrom)
dobjFor(Dig)
dobjFor(DigWith)
dobjFor(Doff)
dobjFor(Drink)
dobjFor(Eat)
dobjFor(Enter)
dobjFor(EnterOn)
dobjFor(Extinguish)
dobjFor(Fasten)
dobjFor(FastenTo)
dobjFor(Feel)
dobjFor(Flip)
dobjFor(Follow)
dobjFor(GetOffOf)
dobjFor(GetOutOf)
dobjFor(GiveTo)
dobjFor(GoThrough)
dobjFor(JumpOff)
dobjFor(JumpOver)
dobjFor(Kiss)
dobjFor(LieOn)
dobjFor(Light)
dobjFor(ListenTo)
dobjFor(Lock)
dobjFor(LockWith)
dobjFor(LookBehind)
dobjFor(LookIn)
dobjFor(LookThrough)
dobjFor(LookUnder)
dobjFor(Open)
dobjFor(PlugIn)
dobjFor(PlugInto)
dobjFor(Pour)
dobjFor(PourInto)
dobjFor(PourOnto)
dobjFor(Read)
dobjFor(Remove)
dobjFor(Screw)
dobjFor(ScrewWith)
dobjFor(Search)
dobjFor(Set)
dobjFor(SetTo)
dobjFor(SitOn)
dobjFor(Smell)
dobjFor(StandOn)
dobjFor(Strike)
dobjFor(Switch)
dobjFor(TakeFrom)
dobjFor(TalkTo)
dobjFor(Taste)
dobjFor(TellAbout)
dobjFor(TellVague)
dobjFor(Throw)
dobjFor(ThrowTo)
dobjFor(TurnOff)
dobjFor(TurnOn)
dobjFor(TurnTo)
dobjFor(TurnWith)
dobjFor(TypeLiteralOn)
dobjFor(TypeOn)
dobjFor(Unfasten)
dobjFor(UnfastenFrom)
dobjFor(Unlock)
dobjFor(UnlockWith)
dobjFor(Unplug)
dobjFor(UnplugFrom)
dobjFor(Unscrew)
dobjFor(UnscrewWith)
dobjFor(Wear)
examineListContents
examineListContentsWith
examineSpecialContents
examineStatus
failCheck
feelDesc
fillMedium
findOpaqueObstructor
findTouchObstructor
forEachConnectedContainer
forEachContainer
fromPOV
getAllForTakeFrom
getAllPathsTo
getAnnouncementDistinguisher
getBagAffinities
getBagsOfHolding
getBestDistinguisher
getBulk
getBulkWithin
getCarryingActor
getCommonContainer
getCommonDirectContainer
getConnectedContainers
getConnectorTo
getContentsForExamine
getDestName
getDropDestination
getEncumberingBulk
getEncumberingWeight
getExtraScopeItems
getHitFallDestination
getIdentityObject
getInScopeDistinguisher
getListedContents
getLocPushTraveler
getLocTraveler
getMovePathTo
getNoise
getNominalDropDestination
getNominalOwner
getObjectNotifyList
getOdor
getOutermostRoom
getOutermostVisibleRoom
getRoomNotifyList
getRoomPartLocation
getStateWithInfo
getStatuslineExitsHeight
getThrowPathTo
getTouchPathTo
getTravelConnector
getVisualSenseInfo
getWeight
hasCollectiveGroup
hideFromAll
hideFromDefault
initializeEquivalent
initializeLocation
initializeThing
inRoomName
iobjFor(AttachTo)
iobjFor(AttackWith)
iobjFor(BurnWith)
iobjFor(CleanWith)
iobjFor(CutWith)
iobjFor(DetachFrom)
iobjFor(DigWith)
iobjFor(FastenTo)
iobjFor(GiveTo)
iobjFor(LockWith)
iobjFor(MoveWith)
iobjFor(PlugInto)
iobjFor(PourInto)
iobjFor(PourOnto)
iobjFor(PutBehind)
iobjFor(PutIn)
iobjFor(PutOn)
iobjFor(PutUnder)
iobjFor(ScrewWith)
iobjFor(ShowTo)
iobjFor(TakeFrom)
iobjFor(ThrowAt)
iobjFor(ThrowTo)
iobjFor(TurnWith)
iobjFor(UnfastenFrom)
iobjFor(UnlockWith)
iobjFor(UnplugFrom)
iobjFor(UnscrewWith)
isActorTravelReady
isComponentOf
isDirectlyIn
isIn
isInFixedIn
isListed
isListedInContents
isListedInInventory
isListedInRoomPart
isLookAroundCeiling
isNominallyIn
isNominallyInRoomPart
isOccludedBy
isOrIsIn
isOwnedBy
isShipboard
isVocabEquivalent
itIs
itNom
itObj
itPossAdj
itPossNoun
itVerb
listCardinality
localDirectionLinkForConnector
lookAround
lookAroundPov
lookAroundWithin
lookAroundWithinContents
lookAroundWithinDesc
lookAroundWithinName
lookAroundWithinSense
lookAroundWithinShowExits
lookInDesc
mainExamine
mainMoveInto
mapPushTravelHandlers
mapPushTravelHandlers
mapPushTravelHandlers
mapPushTravelHandlers
mapPushTravelHandlers
mergeSenseInfo
mergeSenseInfoTable
moveInto
moveIntoForTravel
moveIntoNotifyPath
mustMoveObjInto
nameIs
nameIsnt
nameVerb
normalizePath
notePromptByOwnerLoc
notePromptByPossAdj
noteSeenBy
notifyInsert
notifyMoveInto
notifyMoveViaPath
notifyRemove
obscuredDesc
obscuredSmellDesc
obscuredSoundDesc
pluralNameFrom
processThrow
propHidesProp
propWithPresent
putInName
receiveDrop
remoteDesc
remoteInitSpecialDesc
remoteRoomContentsLister
remoteSpecialDesc
removeFromContents
removeObjectNotifyItem
restoreLocation
roomActorThereDesc
roomContentsLister
roomDaemon
roomDarkDesc
roomDesc
roomFirstDesc
roomRemoteDesc
roomTravelPreCond
saveLocation
selectPathTo
sendNotifyInsert
sendNotifyRemove
senseAmbientMax
senseInfoTable
senseObj
sensePathFromWithin
sensePathFromWithout
sensePathToContents
sensePathToLoc
sensePresenceList
setAllSeenBy
setContentsSeenBy
setGlobalParamName
setVisualSenseInfo
shineFromWithin
shineFromWithout
shineOnContents
shineOnLoc
showDistantSpecialDesc
showDistantSpecialDescInContents
showInventoryContents
showInventoryItem
showInventoryItemCounted
showListItem
showListItemCounted
showListItemCountedGen
showListItemGen
showObjectContents
showObscuredSpecialDesc
showObscuredSpecialDescInContents
showRemoteSpecialDesc
showRemoteSpecialDescInContents
showSpecialDesc
showSpecialDescInContents
showSpecialDescInContentsWithInfo
showSpecialDescWithInfo
showStatuslineExits
showWornItem
showWornItemCounted
smellDesc
smellHereDesc
soundDesc
soundHereDesc
specialDescList
specialPathFrom
statusName
stopThrowViaPath
superHidesSuper
tasteDesc
thatNom
thatObj
theNameFrom
theNameObj
theNameOwnerLoc
theNameWithOwner
throwTargetCatch
throwTargetHitWith
throwViaPath
transmitAmbient
transSensingIn
transSensingOut
traversePath
tryHolding
tryImplicitRemoveObstructor
tryMovingObjInto
useInitDesc
useInitSpecialDesc
useSpecialDesc
useSpecialDescInContents
useSpecialDescInRoom
useSpecialDescInRoomPart
verbEndingEs
verbEndingIes
verbEndingS
verbToHave
verbWas
verifyFollowable
verifyInsert
verifyMoveTo
verifyRemove
whatIf
whatIfHeldBy
withVisualSenseInfo
Inherited from VocabObject
:
addToDictionary
expandPronounList
filterResolveList
getFacets
inheritVocab
initializeVocab
initializeVocabWith
matchName
matchNameCommon
matchNameDisambig
throwNoMatchForLocation
throwNoMatchForPossessive
throwNothingInLocation
Properties
cannotMoveMsg
OVERRIDDEN
no description available
cannotPutMsg
OVERRIDDEN
no description available
cannotTakeMsg
OVERRIDDEN
no description available
pushTravelerClass
The class we create for our special push traveler - by default, this is PushTraveler, but we parameterize this via this property to allow special PushTraveler subclasses to be created; this could be useful, for example, to customize the traveler name messages.
Methods
// beforeMovePushable (traveler, connector, dest)
Interface
description only
Receive notification that we’re about to be pushed somewhere. This is called just before the underlying traveler performs the actual travel. (By default, we don’t even define this method, to ensure that if we’re combined with another base class that overrides the method, the overrider will be called.)
canPushTravelVia (connector, dest)
can we be pushed via the given travel connector?
describeMovePushable (traveler, connector)
Describe the actor pushing the object into the new location. This is called from movePushable; we pull this out as a separate routine so that the description of the pushing can be overridden without having to override all of movePushable.
dobjFor(PushTravel)
OVERRIDDEN
If the actor is the player character, mention that we’re pushing the object with us. For an NPC, show nothing, because the normal travel message will mention that the NPC is pushing the object as part of the normal travel report (thanks to PushTraveler’s name override).
explainNoPushTravelVia (connector, dest)
explain why canPushTravelVia said we can’t be pushed this way
movePushable (traveler, connector)
Move the object to a new location as part of a push-travel operation. By default, this simply uses moveInto to move the object, but subclasses can override this to apply conditions to the pushing, put the object somewhere else in some cases, display extra messages, or do anything else that’s necessary.
Our special PushTraveler calls this routine after the underlying real traveler has finished its travel to the new location, so the traveler’s location will indicate the destination of the travel. Note that this routine is never called if the traveler ends up in its original location after the travel, so this routine isn’t called when travel isn’t allowed for the underlying traveler.
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3