objBurningobject
Pre-condition: object is burning. This can be used for matches, candles, and the like. If the object’s isLit is nil, we’ll attempt a “burn” command on the object.
objBurning
:
PreCondition
Superclass Tree (in declaration order)
objBurning
PreCondition
` object`
Summary of Properties
Inherited from PreCondition
:
preCondOrder
Summary of Methods
checkPreCondition
verifyPreCondition
Properties
(none)
Methods
checkPreCondition (obj, allowImplicit)
OVERRIDDEN
no description available
verifyPreCondition (obj)
OVERRIDDEN
abort the command
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3