parserStyleTagobject
<.parser> - style for messages explicitly from the parser.
By default, we do nothing special with these messages. Many games like to use a distinctive notation for parser messages, to make it clear that the messages are “meta” text that’s not part of the story but rather specific to the game mechanics; one common convention is to put parser messages in [square brackets].
If the game defines a special appearance for parser messages, for consistency it might want to use the same appearance for notification messages displayed with the <.notification> tag (see notificationStyleTag).
parserStyleTag
:
StyleTag
Superclass Tree (in declaration order)
parserStyleTag
StyleTag
` object`
Summary of Properties
Inherited from StyleTag
:
tagName
Summary of Methods
(none)
Properties
closeText
OVERRIDDEN
no description available
openText
OVERRIDDEN
no description available
Methods
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3