possessiveNounPhrase(its)grammar
Possessive noun phrases. These are similar to possessive phrases, but are stand-alone phrases that can act as nouns rather than as qualifiers for other noun phrases. For example, for a first-person player character, “mine” would be a possessive noun phrase referring to an object owned by the player character.
Note that many of the words used for possessive nouns are the same as for possessive adjectives - for example “his” is the same in either case, as are “‘s” words. However, we make the distinction internally because the two have different grammatical uses, and some of the words do differ (“her” vs “hers”, for example).
grammar
possessiveNounPhrase
(its)
:
ItsNounProd
Superclass Tree (in declaration order)
possessiveNounPhrase(its)
ItsNounProd
PossessivePronounNounProd
PronounProd
NounPhraseProd
BasicProd
` object`
Summary of Properties
Inherited from ItsNounProd
:
pronounType
Inherited from PossessivePronounNounProd
:
isPossessive
Inherited from PronounProd
:
isPlural
Inherited from NounPhraseProd
:
filterForCollectives
Inherited from BasicProd
:
firstTokenIndex
isSpecialResponseMatch
lastTokenIndex
Summary of Methods
Inherited from PronounProd
:
checkAnaphoricBinding
resolveNouns
Inherited from NounPhraseProd
:
filterTruncations
getVerifyKeepers
Inherited from BasicProd
:
canResolveTo
getOrigText
getOrigTokenList
setOrigTokenList
Properties
(none)
Methods
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3