tipModeobject
Next, we want to allow turning all tips on and off during the game. It should also be possible to turn the tips off for ALL games that use them, and thus we define a SettingsItem for this purpose. This means that the player can turn the tips off and then save this setting as the default.
tipMode
:
BinarySettingsItem
Superclass Tree (in declaration order)
tipMode
BinarySettingsItem
SettingsItem
` object`
Summary of Properties
Inherited from SettingsItem
:
factoryDefault
includeInListing
Summary of Methods
Inherited from BinarySettingsItem
:
settingFromText
settingToText
Inherited from SettingsItem
:
restoreItem
saveItem
Properties
isOn
OVERRIDDEN
we show tips by default
settingDesc
OVERRIDDEN
show our description
settingID
OVERRIDDEN
the ID string to use in the configuration file
Methods
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3