| touchObjobject | precond.t[690] | 
| Superclass Tree | Property Summary | Method Summary | Property Details | Method Details | 
   Pre-condition: actor must be able to touch the object.  This doesn't   require that the actor is actually holding the object, but the actor   must be able to physically touch the object.  This ensures that the   actor and object are not, for example, separated by a transparent   barrier. 
If there is a transparent barrier, we will attempt to remove the barrier by calling the barrier object's tryImplicitRemoveObstructor method. Objects that can be opened in an obvious fashion will perform an implicit recursive "open" command, and other types of objects can provide customized behavior as appropriate.
touchObj :    TouchObjCondition
Superclass Tree   (in declaration order)
touchObj
         TouchObjCondition
                  PreCondition
                           object
Summary of Properties   
Inherited from TouchObjCondition :
preCondOrder  
Summary of Methods   
Inherited from TouchObjCondition :
checkPreCondition  
construct  
verifyPreCondition  
Properties   
| sourceObjOVERRIDDEN | precond.t[692] | 
we want to test reaching from the current actor to the target object
Methods   
(none)
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3
Generated on 5/16/2013 from TADS version 3.1.3