FiatLuxobject

debug.t[192]

Superclass
Tree

Property
Summary

Method
Summary

Property
Details

Method
Details

The FIAT LUX Action can be used to light up the player character (thus bringing light to a dark location). Repeating the FIAT LUX action removes the light from the player character

FiatLux :   IAction

Superclass Tree   (in declaration order)

FiatLux
IAction
Action
ReplaceRedirector
Redirector
`                                         object`

Summary of Properties  

Inherited from IAction :
` againRepeatsParse  `

Inherited from Action :
` actionFailed  advanceOnFailure  allowAll  extraMessageParams  failCheckMsg  failedActionCountsAsTurn  implicitTimeTaken  includeInUndo  isConversational  isImplicit  isRepeatable  oldRoom  parentAction  parentAllowAll  preCond  redirectParent  reportImplicitActions  scopeList  spellingPriority  synthParamID  timeTaken  turnsTaken  unhides  verifyObj  wasIlluminated  `

Summary of Methods  

` beforeAction  execAction  turnSequence  `

Inherited from IAction :
` execCycle  execResolvedAction  resolvedObjectsInScope  scoreObjects  setResolvedObjects  `

Inherited from Action :
` acknowledgeNotifyStatus  addExtraScopeItems  addImplicitTime  advanceTime  afterAction  announceObject  buildImplicitActionAnnouncement  buildScopeList  checkAction  checkActionPreconditions  commandNotPresent  exec  execGroup  getAll  getAllUnhidden  getMessageParam  implicitAnnouncement  reportAction  setMessageParam  setMessageParams  spPrefix  spSuffix  synthMessageParam  verify  verifyObjRole  wrapObjectsNP  `

Inherited from ReplaceRedirector :
` redirect  `

Inherited from Redirector :
` doInstead  doNested  doOtherAction  `

Properties  

(none)

Methods  

beforeAction ( )OVERRIDDEN

debug.t[200]

no description available

execAction (cmd)OVERRIDDEN

debug.t[193]

no description available

turnSequence ( )OVERRIDDEN

debug.t[201]

no description available

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1