FinishTypeclass
FinishType objects are used in finishGameMsg() to indicate what kind of game-over message to display. We provide a couple of standard objects for the most common cases.
class
FinishType
: object
Superclass Tree (in declaration order)
FinishType
` object`
Subclass Tree
(none)
Global Objects
ftDeath
ftFailure
ftGameOver
ftVictory
Summary of Properties
Summary of Methods
(none)
Properties
finishMsg
the finishing message, as a string or library message property
Methods
(none)
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1