HitTopicclass
A HitTopic can be used to respond to HIT ACTOR (or ATTACK ACTOR, etc.), provided the actor’s allowAtack property has been overridden to true
class
HitTopic
:
MiscTopic
Superclass Tree (in declaration order)
HitTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
` object
[
TopicEntry](../object/TopicEntry.html)
object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
impliesGreeting
includeInList
isConversational
matchObj
Inherited from ActorTopicEntry
:
activated
active
autoName
convKeys
curiosityAroused
getActor
keyTopics
listOrder
name
suggestAs
timesInvoked
Inherited from TopicEntry
:
isActive
matchExactCase
matchPattern
matchScore
scoreBoost
topicMatched
Summary of Methods
Inherited from MiscTopic
:
matchTopic
Inherited from ActorTopicEntry
:
activate
addToConvKeyTable
buildName
curiositySatisfied
deactivate
getKeyTopics
handleTopic
initializeTopicEntry
isReachable
nodeActive
showKeyTopics
timesToSuggest
Inherited from ReplaceRedirector
:
redirect
Inherited from Redirector
:
doInstead
doNested
doOtherAction
Inherited from TopicEntry
:
addTopic
scoreBooster
topicResponse
Properties
impliesGreeting
OVERRIDDEN
Hitting someone does not trigger a greeting
includeInList
OVERRIDDEN
HitTopics should be included in the miscTopics list of their TopicDatabase (Actor or ActorState)
isConversational
OVERRIDDEN
Hitting someone is not normally regarded as form of conversational exchange.
matchObj
OVERRIDDEN
HitTopics match the hitTopicObj
Methods
(none)
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1