HitTopicclass

actor.t[3662]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

A HitTopic can be used to respond to HIT ACTOR (or ATTACK ACTOR, etc.), provided the actor’s allowAtack property has been overridden to true

class HitTopic :   MiscTopic

Superclass Tree   (in declaration order)

HitTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
`                                         object [TopicEntry](../object/TopicEntry.html)                                 object`

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

impliesGreeting includeInList isConversational matchObj

Inherited from ActorTopicEntry :
activated active autoName convKeys curiosityAroused getActor keyTopics listOrder name suggestAs timesInvoked

Inherited from TopicEntry :
isActive matchExactCase matchPattern matchScore scoreBoost topicMatched

Summary of Methods  

Inherited from MiscTopic :
matchTopic

Inherited from ActorTopicEntry :
activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics handleTopic initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest

Inherited from ReplaceRedirector :
redirect

Inherited from Redirector :
doInstead doNested doOtherAction

Inherited from TopicEntry :
addTopic scoreBooster topicResponse

Properties  

impliesGreetingOVERRIDDEN

actor.t[3679]

Hitting someone does not trigger a greeting

includeInListOVERRIDDEN

actor.t[3667]

HitTopics should be included in the miscTopics list of their TopicDatabase (Actor or ActorState)

isConversationalOVERRIDDEN

actor.t[3676]

Hitting someone is not normally regarded as form of conversational exchange.

matchObjOVERRIDDEN

actor.t[3670]

HitTopics match the hitTopicObj

Methods  

(none)

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1