ProxyDestclass

extras.t[777]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

ProxyDest is a mix-in class for use with an object that represents the exterior of a room, such as a hut in a field. Its purpose is to remove such an object as the possible target of a GO TO command provided there’s another alternative. This prevents a GO TO command from taking the player character from the appropriate room to an inappropriate destination.

class ProxyDest :   object

Superclass Tree   (in declaration order)

ProxyDest
`         object`

Subclass Tree  

ProxyDest
Distant
Enterable

Global Objects  

(none)

Summary of Properties  

(none)

Summary of Methods  

filterResolveList

Properties  

(none)

Methods  

filterResolveList (np, cmd, mode)

extras.t[778]

no description available

Adv3Lite Library Reference Manual
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