bannerInitobject
Initialization object - this will be called when we start the game the first time or RESTART within a session. We’ll restore the display state to the initial conditions.
bannerInit
:
InitObject
Superclass Tree (in declaration order)
bannerInit
InitObject
ModuleExecObject
` object`
Summary of Properties
Inherited from ModuleExecObject
:
` execAfterMe
execBeforeMe
hasInitialized_
isDoingExec_
isExecuted_
`
Summary of Methods
` execute
`
Inherited from ModuleExecObject
:
` _execute
classExec
`
Properties
(none)
Methods
execute ( )
OVERRIDDEN
no description available
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1