ActorHelloTopicclass
Actor Hello topic - this handles greetings when an NPC initiates the conversation.
class
ActorHelloTopic
:
MiscTopic
Superclass Tree (in declaration order)
ActorHelloTopic
MiscTopic
TopicEntry
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
impliesGreeting
includeInList
matchList
matchScore
Inherited from TopicEntry
:
altTalkCount
altTopicList
isActive
isConversational
matchObj
talkCount
topicGroupActive
topicGroupScoreAdjustment
topicResponse
Summary of Methods
Inherited from MiscTopic
:
isMatchPossible
matchTopic
Inherited from TopicEntry
:
addAltTopic
addSuggestedTopic
addTopic
adjustScore
anyAltIsActive
breakTopicTie
checkIsActive
deferToEntry
getActor
getTopicOwner
handleTopic
initializeTopicEntry
noteAltInvocation
setTopicPronouns
Properties
impliesGreeting
OVERRIDDEN
this is a greeting, so we don’t want to trigger another greeting
includeInList
OVERRIDDEN
no description available
matchList
no description available
matchScore
OVERRIDDEN
no description available
Methods
noteInvocation (fromActor)
OVERRIDDEN
if we use this as a greeting upon entering a ConvNode, we’ll want to stay in the node afterward
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3