BannerUIWindowclass
A BannerUIWindow object. This keeps track of the transient UI state of a banner window while it appears on the screen. We create only transient instances of this class, since it tracks what’s actually displayed at any given time.
class
BannerUIWindow
: object
Superclass Tree (in declaration order)
BannerUIWindow
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
align_
handle_
id_
outputStream_
parentID_
styleFlags_
win_
windowType_
Summary of Methods
Properties
align_
no description available
handle_
the system-level banner handle
id_
the banner’s ID
outputStream_
The banner’s output stream. Output streams are always transient, so hang on to each active banner’s stream so that we can plug it back in on restore.
parentID_
the parent banner’s ID (nil if this is a top-level banner)
styleFlags_
no description available
win_
Scratch-pad for our association to our BannerWindow object. We only use this during the RESTORE process, to tie the transient object back to the proper persistent object.
windowType_
creation parameters of the banner
Methods
construct (handle, ostr, id, parentID, windowType, align, styleFlags)
construct
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3