MultiInstanceInstanceclass
An instance of a MultiInstance object. This is a mix-in class that we add (using mutiple inheritance) to each instance. This overrides the location manipulation methods, to ensure that we keep the MultiInstance parent object in sync with any changes made directly to the instance objects.
IMPORTANT - the library adds this class to each instance object *automatically*. Game code shouldn’t ever have to use this class directly.
class
MultiInstanceInstance
: object
Superclass Tree (in declaration order)
MultiInstanceInstance
` object`
Subclass Tree
MultiInstanceInstance
MultiFacetedFacet
Global Objects
(none)
Summary of Properties
Summary of Methods
Properties
isEquivalent
All instances of a given MultiInstance are equivalent to one another, for parsing purposes.
miParent
our MultiInstance parent
Methods
baseMoveInto (newCont)
move to a new location
construct (parent)
no description available
TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3