ActorByeTopicclass

actor.t[3959]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

An “actor” goodbye topic. This handles ONLY goodbyes that happen when the NPC terminates the conversation of its own volition via npc.endConversation().

class ActorByeTopic :   GreetingTopic

Superclass Tree   (in declaration order)

ActorByeTopic
GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
`                                                 object [TopicEntry](../object/TopicEntry.html)                                         object`

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

matchObj matchScore

Inherited from GreetingTopic :
changeToState impliesGreeting includeInList

Inherited from ActorTopicEntry :
activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked

Inherited from TopicEntry :
isActive matchExactCase matchPattern scoreBoost topicMatched

Summary of Methods  

Inherited from GreetingTopic :
handleTopic

Inherited from MiscTopic :
matchTopic

Inherited from ActorTopicEntry :
activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest

Inherited from ReplaceRedirector :
redirect

Inherited from Redirector :
doInstead doNested doOtherAction

Inherited from TopicEntry :
addTopic scoreBooster topicResponse

Properties  

matchObjOVERRIDDEN

actor.t[3961]

An ActorByeTopic matches endConvActor only

matchScoreOVERRIDDEN

actor.t[3967]

Give BoredByeTopic an even higher matchScore so that it takes precedence over ImpByeTopic when both are present.

Methods  

(none)

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1