ActorByeTopicclass
An “actor” goodbye topic. This handles ONLY goodbyes that happen when the NPC terminates the conversation of its own volition via npc.endConversation().
class
ActorByeTopic
:
GreetingTopic
Superclass Tree (in declaration order)
ActorByeTopic
GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
` object
[
TopicEntry](../object/TopicEntry.html)
object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from GreetingTopic
:
changeToState
impliesGreeting
includeInList
Inherited from ActorTopicEntry
:
activated
active
autoName
convKeys
curiosityAroused
getActor
isConversational
keyTopics
listOrder
name
suggestAs
timesInvoked
Inherited from TopicEntry
:
isActive
matchExactCase
matchPattern
scoreBoost
topicMatched
Summary of Methods
Inherited from GreetingTopic
:
handleTopic
Inherited from MiscTopic
:
matchTopic
Inherited from ActorTopicEntry
:
activate
addToConvKeyTable
buildName
curiositySatisfied
deactivate
getKeyTopics
initializeTopicEntry
isReachable
nodeActive
showKeyTopics
timesToSuggest
Inherited from ReplaceRedirector
:
redirect
Inherited from Redirector
:
doInstead
doNested
doOtherAction
Inherited from TopicEntry
:
addTopic
scoreBooster
topicResponse
Properties
matchObj
OVERRIDDEN
An ActorByeTopic matches endConvActor only
matchScore
OVERRIDDEN
Give BoredByeTopic an even higher matchScore so that it takes precedence over ImpByeTopic when both are present.
Methods
(none)
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1