GreetingTopicclass

actor.t[3767]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

A GreetingTopic is a kind of TopicEntry used in greeting protocols (saying Hello or Goodbye). Game code will not use this class directly but will instead use one or more of its subclasses

class GreetingTopic :   MiscTopic

Superclass Tree   (in declaration order)

GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
`                                         object [TopicEntry](../object/TopicEntry.html)                                 object`

Subclass Tree  

GreetingTopic
ActorByeTopic
BoredByeTopic
ByeTopic
HelloGoodbyeTopic
HelloTopic
ActorHelloTopic
ImpHelloTopic
ImpByeTopic
LeaveByeTopic

Global Objects  

(none)

Summary of Properties  

changeToState impliesGreeting includeInList

Inherited from ActorTopicEntry :
activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked

Inherited from TopicEntry :
isActive matchExactCase matchObj matchPattern matchScore scoreBoost topicMatched

Summary of Methods  

handleTopic

Inherited from MiscTopic :
matchTopic

Inherited from ActorTopicEntry :
activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest

Inherited from ReplaceRedirector :
redirect

Inherited from Redirector :
doInstead doNested doOtherAction

Inherited from TopicEntry :
addTopic scoreBooster topicResponse

Properties  

changeToState

actor.t[3776]

It may be that we want to change to a different actor state when we begin or end a conversation. If so the changeToState property can be used to specify which state to change to.

impliesGreetingOVERRIDDEN

actor.t[3769]

no description available

includeInListOVERRIDDEN

actor.t[3768]

no description available

Methods  

handleTopic ( )OVERRIDDEN

actor.t[3782]

Handling a GreetingTopic includes the requested state change, if changeToState is defined

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1