ELIclass
Short form EventListItem class names for the convenience of game authors who want to save typing.
class
ELI
:
EventListItem
Superclass Tree (in declaration order)
ELI
EventListItem
PreinitObject
ModuleExecObject
` object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from EventListItem
:
canRemoveWhenDone
doneWhen
fireCt
isDone
isReady
lastClock
maxFireCt
minInterval
missedTurn
myListObj
readyTime
whichList
Inherited from PreinitObject
:
execBeforeMe
reverseGlobalSymbols
Inherited from ModuleExecObject
:
execAfterMe
hasInitialized_
isDoingExec_
isExecuted_
Summary of Methods
Inherited from EventListItem
:
_invokeItem
addToList
canFire
doScript
execute
fallBack
fallBackResponse
invokeItem
setDelay
setDone
underused
Inherited from ModuleExecObject
:
_execute
classExec
Properties
(none)
Methods
(none)
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1