PreinitObjectclass
Pre-Initialization object. During pre-initialization, we’ll invoke the execute() method on each instance of this class.
Modified in
misc.t[2429]:
Our static object and class initializer should generally run before any
other initializers.
class
PreinitObject
:
ModuleExecObject
Superclass Tree (in declaration order)
PreinitObject
ModuleExecObject
` object`
Subclass Tree
PreinitObject
EventListItem
ELI
ELI1
MetadataModuleID
GameInfoModuleID
GameID
MobileCollectiveGroup
OutputStream
BannerOutputStream
LogConsole
WebWinOutputStream
Relation
RuleBook
StringPreParser
ThoughtManager
TopHintMenu
Global Objects
actionDictionary
actionTab
actorPreinit
adv3LibPreinit
clockManager
Compiler
consultablePreinit
conversationManager
convNodePreinit
doerPreinit
exitLister
extraHintManager
footnotePreinit
hintManager
libObjectInitializer
libScore
multiLocInitiator
objTablePreinit
preinitRulesRunner
pronounPreinit
reflectionServices
regionPreinit
relationTable
rulePreinit
styleTagFilter
symTab
symVocabPreinit
thingPreinit
World
Summary of Properties
execBeforeMe
reverseGlobalSymbols
Inherited from ModuleExecObject
:
execAfterMe
hasInitialized_
isDoingExec_
isExecuted_
Summary of Methods
Inherited from ModuleExecObject
:
_execute
classExec
execute
Properties
execBeforeMe
OVERRIDDEN
execute the basic library initializer before any other initializers
reverseGlobalSymbols
class property: reverse lookup symbol table (a version of the global symbol table keyed by value, yielding the name of each global object, function, etc)
Methods
(none)
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1