ImpByeTopicclass
An implied goodbye topic. This handles ONLY automatic (implied) conversation endings, which happen when we walk away from an actor we’re talking to, or the other actor ends the conversation after being ignored for too long, or the other actor ends the conversation of its own volition via npc.endConversation().
We use a higher-than-default matchScore so that any time we have both a ByeTopic and an ImpByeTopic that are both active, we’ll choose the more specific ImpByeTopic.
class
ImpByeTopic
:
GreetingTopic
Superclass Tree (in declaration order)
ImpByeTopic
GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
` object
[
TopicEntry](../object/TopicEntry.html)
object`
Subclass Tree
(none)
Global Objects
(none)
Summary of Properties
Inherited from GreetingTopic
:
changeToState
impliesGreeting
includeInList
Inherited from ActorTopicEntry
:
activated
active
autoName
convKeys
curiosityAroused
getActor
isConversational
keyTopics
listOrder
name
suggestAs
timesInvoked
Inherited from TopicEntry
:
isActive
matchExactCase
matchPattern
scoreBoost
topicMatched
Summary of Methods
Inherited from GreetingTopic
:
handleTopic
Inherited from MiscTopic
:
matchTopic
Inherited from ActorTopicEntry
:
activate
addToConvKeyTable
buildName
curiositySatisfied
deactivate
getKeyTopics
initializeTopicEntry
isReachable
nodeActive
showKeyTopics
timesToSuggest
Inherited from ReplaceRedirector
:
redirect
Inherited from Redirector
:
doInstead
doNested
doOtherAction
Inherited from TopicEntry
:
addTopic
scoreBooster
topicResponse
Properties
matchObj
OVERRIDDEN
The ImpByeTopic matches endConvLeave, endConvBoredom, or endConvActor (but not endConvBye).
matchScore
OVERRIDDEN
Give ImpByeTopic a high matchScore so that it takes precedence over ByeTopic when both are present.
Methods
(none)
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1