MetadataModuleIDclass
A module ID with metadata. During pre-initialization, we’ll automatically write out a file with the metadata for each of these objects. This is an abstract base class; a subclass must be created for each specific metadata format.
class
MetadataModuleID
:
ModuleID
PreinitObject
Superclass Tree (in declaration order)
MetadataModuleID
ModuleID
` object
[
PreinitObject](../object/PreinitObject.html)
[
ModuleExecObject](../object/ModuleExecObject.html)
object`
Subclass Tree
MetadataModuleID
GameInfoModuleID
GameID
Global Objects
(none)
Summary of Properties
Inherited from ModuleID
:
byline
htmlByline
listingOrder
name
version
Inherited from PreinitObject
:
execBeforeMe
reverseGlobalSymbols
Inherited from ModuleExecObject
:
execAfterMe
hasInitialized_
isDoingExec_
isExecuted_
Summary of Methods
Inherited from ModuleID
:
getModuleList
showAbout
showCredit
showVersion
showVersionMsg
Inherited from ModuleExecObject
:
_execute
classExec
Properties
(none)
Methods
execute ( )
OVERRIDDEN
execute pre-initialization
writeMetadataFile ( )
write our metadata file - this must be overridden by each subclass to carry out the specific steps needed to create and write the metadata file in the appropriate format for the subclass
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1