ActorHelloTopicclass

actor.t[3847]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

Actor Hello topic - this handles greetings when an NPC initiates the conversation.

class ActorHelloTopic :   HelloTopic

Superclass Tree   (in declaration order)

ActorHelloTopic
HelloTopic
GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
`                                                         object [TopicEntry](../object/TopicEntry.html)                                                 object`

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

matchObj matchScore

Inherited from GreetingTopic :
changeToState impliesGreeting includeInList

Inherited from ActorTopicEntry :
activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked

Inherited from TopicEntry :
isActive matchExactCase matchPattern scoreBoost topicMatched

Summary of Methods  

noteInvocation

Inherited from HelloTopic :
handleTopic

Inherited from MiscTopic :
matchTopic

Inherited from ActorTopicEntry :
activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest

Inherited from ReplaceRedirector :
redirect

Inherited from Redirector :
doInstead doNested doOtherAction

Inherited from TopicEntry :
addTopic scoreBooster topicResponse

Properties  

matchObjOVERRIDDEN

actor.t[3849]

An ActorHelloTopic matches the actorHelloTopicObj only.

matchScoreOVERRIDDEN

actor.t[3851]

no description available

Methods  

noteInvocation (fromActor)

actor.t[3858]

If we use this as a greeting upon entering a ConvNode, we’ll want to stay in the node afterward

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1