HelloTopicclass

actor.t[3809]

Superclass
Tree

Subclass
Tree

Global
Objects

Property
Summary

Method
Summary

Property
Details

Method
Details

A HelloTopic is a TopicEntry that handles an explicit greeting (the player character explicitly saying Hello to this actor). It also handles implicit greetings (triggered when the player enters a conversational command when a conversation with this actor is not already going on), unless we have also defined an ImpHelloTopic, which will then take preference.

class HelloTopic :   GreetingTopic

Superclass Tree   (in declaration order)

HelloTopic
GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
`                                                 object [TopicEntry](../object/TopicEntry.html)                                         object`

Subclass Tree  

HelloTopic
ActorHelloTopic
ImpHelloTopic

Global Objects  

(none)

Summary of Properties  

matchObj

Inherited from GreetingTopic :
changeToState impliesGreeting includeInList

Inherited from ActorTopicEntry :
activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked

Inherited from TopicEntry :
isActive matchExactCase matchPattern matchScore scoreBoost topicMatched

Summary of Methods  

handleTopic

Inherited from MiscTopic :
matchTopic

Inherited from ActorTopicEntry :
activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest

Inherited from ReplaceRedirector :
redirect

Inherited from Redirector :
doInstead doNested doOtherAction

Inherited from TopicEntry :
addTopic scoreBooster topicResponse

Properties  

matchObjOVERRIDDEN

actor.t[3811]

A HelloTopic matches either helloTopicObj or impHelloTopicObj

Methods  

handleTopic ( )OVERRIDDEN

actor.t[3813]

no description available

Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1