HelloTopicclass
A HelloTopic is a TopicEntry that handles an explicit greeting (the player character explicitly saying Hello to this actor). It also handles implicit greetings (triggered when the player enters a conversational command when a conversation with this actor is not already going on), unless we have also defined an ImpHelloTopic, which will then take preference.
class
HelloTopic
:
GreetingTopic
Superclass Tree (in declaration order)
HelloTopic
GreetingTopic
MiscTopic
ActorTopicEntry
ReplaceRedirector
Redirector
` object
[
TopicEntry](../object/TopicEntry.html)
object`
Subclass Tree
HelloTopic
ActorHelloTopic
ImpHelloTopic
Global Objects
(none)
Summary of Properties
Inherited from GreetingTopic
:
changeToState
impliesGreeting
includeInList
Inherited from ActorTopicEntry
:
activated
active
autoName
convKeys
curiosityAroused
getActor
isConversational
keyTopics
listOrder
name
suggestAs
timesInvoked
Inherited from TopicEntry
:
isActive
matchExactCase
matchPattern
matchScore
scoreBoost
topicMatched
Summary of Methods
Inherited from MiscTopic
:
matchTopic
Inherited from ActorTopicEntry
:
activate
addToConvKeyTable
buildName
curiositySatisfied
deactivate
getKeyTopics
initializeTopicEntry
isReachable
nodeActive
showKeyTopics
timesToSuggest
Inherited from ReplaceRedirector
:
redirect
Inherited from Redirector
:
doInstead
doNested
doOtherAction
Inherited from TopicEntry
:
addTopic
scoreBooster
topicResponse
Properties
matchObj
OVERRIDDEN
A HelloTopic matches either helloTopicObj or impHelloTopicObj
Methods
handleTopic ( )
OVERRIDDEN
no description available
Adv3Lite Library Reference Manual
Generated on 15/03/2023 from adv3Lite version 1.6.1